Australia, Aug. 16 -- Flutter Entertainment PLC, owns the trademark (2516012) for 'FLUTTERVERSE' till April 12, 2034.
Status: protected:
Registered/protected
Classes: 9 [Electronic apparatus for data processing; data recording apparatus; data handling apparatus; computer apparatus; apparatus for computing; tablet computers; mobile phones; application game software; computer hardware; interactive game computer software; computer game programs; games software; computer game software, downloadable; computer game software, recorded; computer game software applications (downloadable); computer games entertainment software; computer games programs downloaded via the internet (software); computer game programs and recorded software distributed online; interactive game video software; programmed video games (software); video game programs (software); downloadable game software applications (apps); downloadable podcasts; virtual reality software for interactive entertainment; virtual reality software for interactive entertainment and virtual reality gaming; augmented reality software for interactive entertainment and augmented reality gaming; virtual reality game computer hardware; augmented reality game computer hardware; mixed reality game computer hardware; augmented reality hardware, namely, headsets, glasses, and controllers for engaging in augmented reality experiences and playing augmented reality games; downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games; electric devices for displaying information; communication devices; interactive touch screen terminals; interactive video apparatus; interactive display apparatus (electric); virtual reality glasses; virtual reality headsets; electronic mail apparatus; message sending apparatus; downloadable electronic publications; smart cards, magnetic coded cards, electronic data carrier cards, charge cards, bank cards, credit cards, debit cards, chip cards, stored value cards, payment cards, pre-paid cards; cards using magnetic memories and integrated circuit memories; hologram impregnated cards; all of the foregoing provided solely in connection with the fields of gambling and betting, casinos, gaming, social gaming and entertainment.], 35 [Advertising; marketing; promotional services; business management; business administration; business information; office functions; business management assistance; commercial administration; commercial administration of the licensing of the goods and services of others; business data analysis; acquisitions (business -) consulting services; advertising, marketing and promotional services.], 36 [Financial services; monetary affairs; monetary transfer; monetary transaction services; monetary exchange; financial analysis; financial advice; payment processing services; financial information; all of the aforementioned services only with regard to betting and gaming.], 41 [Gambling; gambling services; providing casino facilities (gambling); casino services; recreation services; entertainment; betting services; betting information services; betting on horses; amusement services; wagering services; conducting lotteries; lottery services; card game services; poker game services; the provision of games of skill; organisation, production and presentation of tournaments, competitions, contests, games, gameshows and events; arranging of games; electronic games services provided by means of the internet; game services provided online from a computer network; organisation of games; provision of games by means of a computer based system; provision of non-downloadable games on the internet; video game entertainment services; virtual reality game services provided via the internet and other communications networks; augmented reality game services provided via the internet and other communications networks; entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content and experiences; entertainment services, namely, providing online virtual reality environments; entertainment services, namely, providing online augmented reality environments; gaming services in the nature of providing a web site for consumers to broadcast game play to others; augmented reality video production; entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment; arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware; horse racing; racing information services; sporting information; sporting results services; providing information, including online, about education, training, entertainment, sporting and cultural activities; electronic publication of information in the fields of gambling and betting, casinos, gaming, social gaming and entertainment.] and 42 [Platform as a service (PaaS) and Software as a service (SaaS) in the fields of gambling and betting, casinos, gaming, social gaming and entertainment; design and development of computer game software and video game software for use with computers, video game program systems and computer networks; design and development of augmented reality, mixed reality and virtual reality hardware and software in the fields of gambling and betting, casinos, gaming, social gaming and entertainment; providing temporary use of non-downloadable software for providing a virtual marketplace; providing temporary use of non-downloadable software for use with virtual currency, digital currency, cryptocurrency and digital and blockchain assets; providing temporary use of non-downloadable software for social networking, creating a virtual community, and transmission of audio, video, images, text, content, and data; providing temporary use of non-downloadable software that gives users the ability to upload, modify and share virtual reality content, augmented reality content, mixed reality content, information, experiences and data; hosting of virtual reality and augmented reality content on the internet in the fields of gambling and betting, casinos, gaming, social gaming and entertainment.]
Type of Mark: Word
Date of Acceptance: April 15
Registration Advertised: Aug. 15
For further details contact FRKelly.
The original document can be viewed at: https://search.ipaustralia.gov.au/trademarks/search/view/2516012.
Disclaimer: Curated by HT Syndication.